Set in São Paulo, the third title of video game franchise Max Payne sees its title character shooting his way in and out of the city’s urban landscape, favelas and luxury high-rises. The imaginary of Brazilian violence is exploited as backdrop for the game’s sordid storyline, as iconic buildings and neighborhoods of São Paulo are realistically depicted, while indoor settings are decorated with renditions of contemporary and modern Brazilian furniture design. Seen in the images above are versions of Sergio Rodrigues‘ Cantu dining chair and Diz armchair, and of Arthur Casas‘ Quilombo sideboard.